The PainStation is a cocktail-style Pong game that provides “sensory feedback” to players. Which is to say: pain. Physical pain.
During the game, the players place their left hands on the PEU (Pain Execution Unit) which serves as a sensor and feedback instrument. Possible feedback effects are heat impulses, an electric shock and an integrated miniature wire whip. The feedback generated is dependent on the playing process and can increase in its intensity. The respective opponent can try to alter his or her playing style to purposely change the intensity of the feedback.
Painstation is also remarkable in the degree of refinement applied to the basic Pong concept: ball speed, ricochet characteristics, bar length, etc, are all variable and under the influence of bonuses and competitive machinations. But it is the pain bonuses that matter:
Double Pain Execution Time
Quadruple Pain Execution Time
Ease the Pain!